Colossal game, but do not wait for the revolution – many details from the Preview Cyberpunk 2077

The press played 16 hours in Cyberpunk 2077 And shared her impressions. We have chosen the most interesting details from the preview.

According to PC Gamer, the game is impressive for almost everyone, but it is better not to wait for the revolution – this is not a bold step forward for video games and not a genre. Almost everything in Cyberpunk 2077 You could already see earlier, but the project replenishes the lack of innovation by breathtaking details.

Cyberpunk 2077 It is best described as Immersive SIM in an open world that encourages creativity in solving problems, writes PC Gamer. Between straightforward missions, peculiar "sandboxes" constantly arise, where you can act differently. The game is full of perks for many passing styles – for example, for those who want to abandon guns and arrange a chopper with a kan.

As the IGN journalist says, at first it seemed to him that 16 hours to meet the game was an excess, but then he realized that Cyberpunk 2077 It accelerates quite slowly. Even in the prologue there is a lot of interesting.

The author PC Gamer played https://bookmakersnotongamstop.co.uk/cricket-betting-not-on-gamstop/ in the previous preview version Cyberpunk 2077 And this time I decided to choose another background v. According to the journalist, the prologues are completely different and regularly make themselves felt in the main plot.

  • For local television, many hours of content were shot, including news, entertainment shows and a whole channel that shows only advertising.
  • The author of the original "Test" Mike Pondsmit (Mike pondsmith) acts as a DJ on one of the radio.
  • There are a lot of different music on the radio, including the station that turns jazz of the 1940s. Unusual sound background for cyberpunk!

Two publications at once note that the world of games often often come across dildo. Cyberpunk 2077 Sex is not shy: there are a lot of naked breasts, and even for the quick “wu-hu” with prostitutes, several animations from the first person with different postures were recorded with prostitutes.

However, the game is approaching intimacy in every way. For example, during one of the missions you will visit the Clouds brothel. The point is that local sex workers (they are called dolls) wear a special chip: at the key point, the body control goes to AI, which analyzes the client and fulfills his most secret desires. But the AI ​​finds about the secret desires not from the client’s words (“I want like that”), but through a kind of psychological test – the doll tries to analyze a person and give him what may have never even occurred to him.

Full -fledged romantic lines with bed scenes, of course, is also.

If you start to twitch your eyes at the sight of a bunch of question signs on the map, morally get ready: by default Cyberpunk 2077 falls asleep with a pile of tags, including a lot of "questions". Anything can be hidden behind them – from short meetings to large quests.

Side tasks can be different: short, long, serious, funny, touching. The author of PC Gamer believes that Cyberpunk 2077 Easy to compete with the best quests The Witcher 3.

Johnny is an independent essence that (at least at first) has a negative impact on the protagonist. Biochip, around which the beginning of the plot spins, gradually changes the identity V to the personality of Johnny. You will even plunge into the flashbacks of the Rocker and play in them for Johnny. In the course of the game, your relationship with Johnny is transformed depending on your decisions.

Journalists played in previews through streaming with PC. This PC stood the GeForce RTX 3080, and maximum settings were set in the game. Cyberpunk 2077 She looked great and showed smooth performance.

  • A lot of bugs. The interface completely disappeared, important dialogs were not played, tags on the map were not displayed, and so on. Journalists say that to launch in November Cyberpunk 2077 I was definitely not ready.
  • Shooting seems boring-largely because of opponents who absorb a lot of bullets. This is compensated by a variety of methods of passing, but go to Cyberpunk 2077 For the sake of a powerful shooter is not worth it.
  • The magazine with tasks is very cluttered – there are too many quests, choose from them one that you want to fulfill now is difficult. According to the author of the IGN, this is due to the low information content of the magazine: for example, there you can’t understand what awards rely on the quest and how far we must go. The last problem can only be solved by overcoming: when you activate the task, the corresponding tags appear on the map. But if you want to find a mission nearby, the bust will be uncomfortable.
  • Rail episodes (say, when the ally controls the machine, and you stick out of the window and shoot at the pursuers) are obsolete.

You can compare the impressions of the press with your own on December 10, when Cyberpunk 2077 should finally get to the release.

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